AI Insights · Timothy · June 2023
Top 5 Shoot'em Up Games on Android in Oceania: Q2 2023
Discover the performance trends of the top 5 Shoot'em Up games on Android in Oceania during Q2 2023, including weekly revenue, downloads, and active user metrics.
In the second quarter of 2023, the top 5 Shoot'em Up games on the Android platform in Oceania showcased varied performance trends in terms of weekly revenue, downloads, and active users. Data from Sensor Tower provides detailed insights into these metrics for each game.
Survivor.io experienced fluctuations in weekly revenue, peaking at approximately $24.8K in mid-April and gradually declining to around $9K by the end of June. Downloads saw a downward trend from 5K in late March to approximately 1.7K in the final week of June. Active users for the game hovered around 39.6K at the beginning of the quarter, gradually decreasing to about 32.6K by the end.
For Azur Lane, weekly revenue showed significant spikes, reaching around $30.4K in late May before stabilizing at $11.3K by the end of June. Downloads remained relatively stable, averaging around 200 per week. Active users fluctuated slightly, maintaining an average of around 750 throughout the quarter.
Galaxiga Arcade Shooting Game displayed a notable peak in weekly revenue at $17.7K in early April, followed by a gradual decrease to approximately $5.9K by the end of June. The game saw a consistent download rate, averaging around 5K per week. Active users remained steady, starting at 23.8K and ending the quarter at 26.6K.
SSSnaker saw its highest weekly revenue of around $13.8K in early April, with a slight decline to about $9.2K by late June. Downloads decreased from 7K in late March to approximately 900 by the end of June. Active users also showed a downward trend, starting at around 13.7K and ending the quarter at 8.4K.
Finally, Archero had a stable weekly revenue, peaking at about $3.1K in the last week of June. Downloads remained low, averaging around 400 per week. Active users also remained relatively stable, beginning the quarter at 4.8K and ending at 3.9K.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in Oceania. For more detailed analytics and trends, visit Sensor Tower.